Interactive Animation Technology

Interactive Animation Technology
In-depth experiences creating interactive computer game mechanics and art. Includes senior game project development and experience in full interactive media production.
 Hours3.0 Credit, 3.0 Lecture, 3.0 Lab
 PrerequisitesJunior or senior status
 TaughtFall, Winter
 ProgramsContaining CSANM 459R
Course Outcomes

Dynamic Roles in Production

Students will be able to contribute to the production of an interactive video game by specializing in real-time visual effects, animation, shaders/surfacing, lighting, gameplay prototyping, pipeline development, user interfaces, feedback signaling, or a combination of these.

Collaboration, Synergy, and Compromise

Students will be able to align their efforts to the art direction, gameplay experience, audio, and production constraints of a video game project. Students will also be able to collaborate with a diverse team and work through the unexpected challenges working with a team creates on a video game.